A copy of this post can be found in the EDCI 337 Opened.ca template.
You can delete the instructions when publishing but please keep the headers format:
I recommend to make a copy of this draft post and you may also find it easier to work in a separate document and then uploading it here later.
This template is designed to guide your team through the design and creation of multimedia learning design challenge in EDCI 337. Each projects follows the process of design and is comprised of the following phases:
- Phase 0: Sharing and Helping Discussion
- Phase 1: Understand (Discover, Interpret, Specify)
- Phase 2: Plan (Ideate, Sketch, Elaborate)
- Phase 3: Prototype
- Phase 4: Peer Feedback Discussion
- Phase 5: Reflect and Refine
Each phase, for each multimedia learning challenge, has specific due dates which can be found in the Course Outline. Use Mattermost to engage with Phases 0, 3, and 4. Use this template for Phases 1, 2, and 5.
Begin by drafting Phases 1 and 2 to set the foundation for your prototype (Phase 3). Use this template for producing and submitting your MML Challenge Documentation. If you feel that a section is missing that supports your project, process, design, and/or reflection, then please include it!.
While the phases should generally be completed in sequence, this is an iterative process — adjustments and refinements are encouraged as you progress.
Project Name (multimedia type)
Subtitle
Updated: Month, Day Year
Authors:
Brief Project Intro. Why are you creating this? Who is on your team? Why did you choose this topic? What are your goals for this project? Anything to comment on the process?
FINAL DESIGN COMING SOON
THE PROCESS
Understand (Discover, Interpret, Specify)
DESCRIBE THE CHALLENGE:
- Provide a concise description of the learning challenge (1–2 sentences).
Example: Children need to learn problem-solving strategies to deal thoughtfully and efficiently with challenges.
CONTEXT AND AUDIENCE:
- Describe your audience (typical and extreme cases), their needs, goals, and motivations. Outline the applicable demographic, psychographic, and behavioral factors. Provide insights in approximately four paragraphs.
POV STATEMENT:
- Reframe your challenge as a Point-of-View (POV) statement combining the user, their needs, accessibility concerns, and insights:
Format: [User] needs to [user need] so that [insights].
Example: A child anxious about math needs general problem-solving strategies to successfully work through authentic problems and persevere.
LEARNING OBJECTIVES:
- Specify the learning objectives and sub-objectives for your project. Try and get below the surface – do you have any ‘secret’ learning objectives (i.e. promote an interest x, meta-cognitive skills)? I enjoy this resource to help with making learning objectives: https://learning-objectives.easygenerator.com/
Note: This phase focuses on understanding the learning need, not on the multimedia resource you plan to create.
Plan (Ideate, Sketch, Elaborate)
IDEATION:
- Share your brainstorming process; include any media that supported your brainstorming
- Describe your most promising prototypes in 1–2 sentences.
STORYBOARD OR SCRIPT:
- Develop a rough but readable storyboard (hand drawn – take a picture and include) and script/plan (may be hand-written). (2–3 pages).
PRINCIPLES APPLIED:
- Explain the principles guiding your solution, referencing the Educational Multimedia Design Principles explicitly.
Important Note: Complete drafts of Phases 1 and 2 before starting your prototype.
Create and Share the Prototype
- Build your prototype using the tools specified in the challenge. Please share your prototype here and in the Challenge [A, B, C] Prototype Sharing discussion by the due date.
Notes:
- Use peer feedback to refine your project.
- AI tools may be used honestly (i.e., refining your ideas and draft content) for script/plan revision (Challenges A, B, & C) and for voice and video generation on the prototype. That said, I don’t expect you will earn a higher mark using AI. I am looking for authentic effort in design and prototype creation.
Generative Artificial Intelligence Use
You CAN use AI to create images, video, and audio only if you share:
- the process you took in creating the media (i.e. model, prompt, etc.)
- comment on the biases in the images. (One of the biggest issues with AI is the way in which it perpetuates the biases of its source material. An example of a bias to consider: are the generated images Euro-centric?)
You CAN use AI to learn more about, brainstorm, and help you research the topics covered in this class only if you share:
- the process outlining how you used AI (i.e. why AI, prompt, etc.)
- what originated as and idea from AI
You CANNOT use AI to think or write for you. The difficult parts of education is where all of the learning happens.
Academic integrity and ethical use is crucial. Wherever you use AI, please cite it accordingly: https://apastyle.apa.org/blog/how-to-cite-chatgpt
PEER FEEDBACK:
- Summarize the feedback you received; be objective – try to avoid your personal thoughts and judgments here, that’s for the next section.
- (2-3 paragraphs)
Reflect and Refine
TEAM REFLECTION:
- Reflect on the prototype, peer feedback, and your learning process. Address:
- What worked well?
- What would you change?
- What revisions you included in your revised prototype.
- What issues were raised, and how would you address them?
- Strengths and limitations of this type of multimedia for learning.
- Connect your responses to the academic literature, include references.
- (4–6 paragraphs).
INDIVIDUAL REFLECTIONS:
- Each team member should write a paragraph about their own contributions and those of their teammates. Keep it constructive and positive, while offering suggestions for improvement.






