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  • Datafication, AI, and Digital Literacy
    by anthonyho on 2026-04-16 at 4:02 AM

    In my previous reflections, I focused on how AI tools are used, how outputs should be evaluated, and how workflows can be built around them. Reflecting back on the Week 9 discussion between my professor and Dr. Bonnie Stewart, I found that her perspective reinforced a lot of the ideas I had already been exploring,...

  • Exploring Editing Software #3 Is the grass greener in DaVinci? 
    by edenhenderson on 2026-04-16 at 1:55 AM

    For this post, I took a trip back to my OG system, DaVinci. I made an edit in DaVinci that...

  • AI Workflows, Tools, and the Shift Toward Dialogue
    by anthonyho on 2026-04-16 at 12:19 AM

    In my previous reflection, I explored how concepts like retrieval-augmented generation (RAG), information literacy, and prompting affect the accuracy and reliability of AI outputs, based on a recorded discussion from Week 6. Reflecting back on another video from Week 6, this time a fireside chat between my professor and Lucas Wright, I found that his...

  • Final Inquiry Post
    by liviaalexander on 2026-04-15 at 6:43 AM

    For our final inquiry post, we have created a slideshow recording discussing our findings on how digital literacy can help lessen the harms of online gambling. Reference List

  • AI in Education: RAG, Information Literacy, and Responsible Use
    by anthonyho on 2026-04-14 at 10:01 PM

    In my previous reflections and inquiry work, I focused on how AI tools are used and evaluated, especially in learning and professional contexts. Reflecting back on Week 6’s course content, including the discussion with my professor and Dr. Normand Roy, I found that many of the ideas presented did not necessarily change my perspective, but...

  • Why Digital Literacy Matters
    by parmbb on 2026-04-14 at 8:42 AM

    For my final reflection I wanted to reflect on how important digital literacy and being digitally literate is. I made a podcast video using Canva to discuss what I found from research and reflect on what I learned. Hope you enjoy! References: Digital Literacy, barriers, and self efficacy Health literacy Misinformation

  • Recap Time!!!!!
    by liamadserballe on 2026-04-14 at 12:45 AM

    I have had quite the journey in my personal assignment where I tried to answer the question “How can you display running data in Excel”. Through this journey there has been lots of ups and downs, progress and most importantly... Continue Reading →

  • Displaying Garmin Data in Excel
    by liamadserballe on 2026-04-13 at 4:10 AM

    If you are looking on a effective and easy to follow tutorial on some ways to display Garmin data into excel you are in the right place. I have undergone the hardships, fought through trial and error, experimented and found... Continue Reading →

  • Inquiry Post 4: Solutions
    by liviaalexander on 2026-04-13 at 1:24 AM

    In the article by Paterson et al. (2021) I learned about and explored how gambling technologies can also be used to reduce harm, but only if users are equipped with the right digital literacy skills and tools.  The review discussed how information and communication technologies (ICTs), such as websites, mobile apps, and online platforms, have...

  • Datafication
    by edenhenderson on 2026-04-13 at 1:14 AM

    This week I learned about datafication by watching Valaries talk with Dr. Bonnie Stewart from the University of Windsor. I...

  • Inquiry Post 3: Ethical, legal, and responsibility considerations
    by liviaalexander on 2026-04-13 at 12:46 AM

    For my next inquiry post, I want to discuss ethical and legal considerations and responsibilities in online gambling. The TED Talk by James Kosta raises questions about responsibility in the online gambling industry, particularly in relation to ethics and regulation. As online gambling continues to expand, it becomes important to examine both individual behavior and...

  • Inquiry Post 2: How online gambling environments influence user well-being
    by liviaalexander on 2026-04-13 at 12:30 AM

    The rapid expansion of online gambling raises important questions about digital wellbeing, a theme in the B.C Post Secondary Digital Literacy Framework. For this post, I wanted to explore how technological gambling environments influence user behaviour and potentially increase harm. I explored a research article by McCormack and Griffiths (2012) about Motivating and inhibiting factors...

  • Reflection Post 6: Mental Models and AI
    by liviaalexander on 2026-04-10 at 1:20 AM

    For this week’s reflection blog post, I want to focus on a post from Maha Bali’s blog, which reflects on an article that explores AI and its broader societal and technological implications. Maha Bali is a professor at the American University in Cairo who focuses on digital learning, social justice, and critical approaches to educational...

  • Reflection Post 5: Guest Lecture by Nodin Cutfeet
    by liviaalexander on 2026-04-10 at 12:39 AM

    For this post, I want to reflect on the guest lecture presented by Nodin Cutfeet on Indigenous digital literacies. Nodin Cutfeet offered a perspective of how digital literacy can and should look like when grounded in community, culture, and lived experiences. They are the founder of the Wannasaka Foundation, which is an online platform and...

  • Digital Inequality
    by parmbb on 2026-04-08 at 1:48 AM

    For my fifth reflection I decided to make a presentation video on Canva about digital inequality. During this process I learned how to animate certain elements which is a skill I will definitely be applying to my inquiry project final. References: The first article I found mentions how the COVID 19 pandemic put the spotlight

  • AI and Cyber Security
    by parmbb on 2026-04-05 at 5:14 AM

    AI is changing cybersecurity in ways most people don’t realize. It’s helping protect us, but it’s also creating new risks. In this presentation I show a few scenarios based on the article I found. I decided to use a new platform called Prezi to make an interactive presentation on the risks of AI use and

  • Summary of Photoshop
    by matteotrev on 2026-04-03 at 11:10 PM

    This is a video I made showing the skills and progress I learned during this course

  • Shit Just Got Awesome!!!!!!!!
    by liamadserballe on 2026-04-03 at 7:52 PM

    Welcome to progress post 3!!!! There is no mistake that progress is bold because we have made some serious progress!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! So sit back, relax and prepare to read about how I have combined Garmin Data and excel to achieve the... Continue Reading →

  • Photoshop 4
    by matteotrev on 2026-04-03 at 8:13 AM

    This past week I’ve been using more of the prior posts techniques to try and learn how to get an eye for what I really like. The big breakthrough for me was realizing I can paint in any layer and not just with solid colour. In the example below I started off with last posts

  • Digital Equity Reflection
    by matteotrev on 2026-04-03 at 7:50 AM

    Maha Bali‘s talk on digital equity I found helpful In reaffirming and broadening my perspective on equality in and out of the online space. She and Valerie had a conversation about different kinds of oppression and Maha brought up what she referred to as the four I’s of oppression. They go as follows; ideological, refers

  • Summative Deeper Dive Inquiry – Unity
    by csinthewest on 2026-04-03 at 3:08 AM

    What began as an inquiry into how games are made turned into a deep dive into physics, C# scripting, and 3D design. Over the last few months, I’ve moved from a blank screen to a functional 2D platformer game and a 3D level design. Here is the summary of my learning process and my advice...

  • Deeper Dive Inquiry Post #4 – Unity (3D Experience)
    by csinthewest on 2026-04-03 at 2:39 AM

    After completing my 2D platformer level, I wanted to see how those same design principles translate into a 3D environment. I moved away from painting tiles and started creating a world using 3D Primitives and Material Shaders. To help me get started in a 3D world I used Jimmy Vegas’s 3D Platformer playlist. The following...

  • Reflection Post #6 – AI
    by csinthewest on 2026-04-03 at 2:08 AM

    Generative AI has often been framed as a black box that either spits out magic or misinformation. But as Dr. Normand Roy from the University of Montreal explained, the secret to making AI a truly effective partner in education isn’t just about the tool you choose, it’s about the context you provide.From RAG to Deep...

  • Reflection Post #5 – Accessibility
    by csinthewest on 2026-04-03 at 1:40 AM

    Accessibility is often mistaken as a niche concern for a small group of people. In reality, it is a fundamental pillar of digital literacy that affects how everyone, from students with permanent disabilities to someone with a temporary injury, interacts with the world. Charlie Watson had an amazing talk about accessibility and assistive technologies. opened...

  • Exploring Editing Software
    by edenhenderson on 2026-04-02 at 10:06 PM

    This week I filmed Liam at the track myself, just on my Iphone, but this made the editing easier. I...

  • Indigenous Digital Literacy
    by liamadserballe on 2026-04-02 at 2:30 AM

    I spent significant time learning about Indigenous Digital Literacy and how it differs from typical digital literacy. I have a couple takeaways I wanted to list that lead to me becoming more informed on the subject!!! Firstly I realised that... Continue Reading →

  • Process Update 4
    by parmbb on 2026-04-01 at 6:14 PM

    For this week’s task, step 4, Phoebe and I created a mind map using Canva. This was a very enjoyable process as it allowed us to dig deeper on the unanswered questions we had in a creative way. Mind Map Sources Benefits and Risks: Chat GPT Tik Tok Tik Tok Google Psychological Effects: Cyberchondria Effects

  • Deeper Dive Inquiry Post #3: Unity (Tilemaps and Moving Platforms)
    by csinthewest on 2026-04-01 at 12:57 AM

    Introduction In my last inquiry post, I created a movable player character. It was time to give them a world to explore. My goal for this post was to design a level that the player could jump through. I’m crediting the same video as last post as it’s the one I used to learn everything...

  • Deeper Dive Inquiry Post #2 – Unity (Playable Character)
    by csinthewest on 2026-04-01 at 12:38 AM

    Introduction In my first post, I set the goal of creating a 2D platformer. After exploring the Unity interface, I moved into the Action phase. My goal for this stage was to create a controllable character in Unity. One that could move left and right and jump. I used the following video by “Chris’ Tutorials”...

  • Reflection Post #4 – Equity in Digital Spaces
    by csinthewest on 2026-04-01 at 12:06 AM

    The Three Dimensions of Justice To understand digital inequity, Dr. Maha Bali utilizes Nancy Fraser’s framework. Justice isn’t just about money; it’s about representation and power. The Four I’s of Opression Dr. Bali shared a powerful framework (illustrated via a Lego-themed video) that explains how oppression functions: To summarize the video the four I’s of...

  • Reflection Blog #3 – Cybersecurity
    by csinthewest on 2026-03-31 at 11:43 PM

    Cybercrime is no longer the domain of the stereotypical “hacker in a hoodie.” It has become a massive, profit-driven industry. To put the scale in perspective, global cybercrime is projected to cost $10.5 trillion USD, making it more profitable than the entire global drug trade combined. Some common threat actors and motives are shown in...

  • Proctoring Reflection
    by matteotrev on 2026-03-31 at 9:36 PM

    In watching a presentation about academic surveillance technologies, I was made aware of many cases and points that show the harm of AI software. Surveillance, as a whole, is used to show power and control which is not a healthy or productive environment for academic success. Proctoring students taking physical tests is an ordinary part

  • Does AI Reduce or Enhance Critical Thinking Skills?
    by parmbb on 2026-03-29 at 11:11 PM

    Hi guys I made a presentation video on AI and how it affects our critical thinking using Canva, hope you guys enjoy! References: Tian J., Zhang R., “Learners’ AI dependence and critical thinking: The psychological mechanism of fatigue and the social buffering role of AI literacy.” Jose B., et al, “The cognitive paradox of AI

  • Week 7 Reflection: Developing a Personal Approach to AI and Digital Literacy
    by anthonyho on 2026-03-28 at 11:27 PM

    What? Throughout this course, I explored different aspects of AI use and digital literacy across academic and professional contexts. I started by looking at how students use AI tools, often in informal and self-directed ways. I then reflected on how important it is to evaluate AI-generated content, especially since outputs can sound confident even when...

  • Datafication
    by liamadserballe on 2026-03-28 at 11:13 PM

    I spent some time learning about Datafication and thankfully I know a lot more than I did prior to conducting some research!!!!!! Datafication simply put is taking our behaviours and actions as humans on the internet and turning it into... Continue Reading →

  • Inquiry Post 5: Reflection on AI, Resume Development, and Digital Literacy
    by anthonyho on 2026-03-28 at 10:26 PM

    Introduction This inquiry began as an exploration of how AI tools can improve resumes. As a Computer Science student preparing for job opportunities and future roles, I was interested in whether tools like ChatGPT, Gemini, and Copilot could meaningfully enhance resume quality. Over time, this inquiry expanded beyond simply testing AI tools. It evolved into...

  • Critical Thinking Reflection
    by matteotrev on 2026-03-27 at 7:32 AM

    While watching the private talk with Thomas Land about critical thinking a few things stood out. He began his presentation talking about what it means to think critically and benefits of doing so. His first point was a broad definition, that critical thinking is determined when we do and don’t have good reasoning to believe

  • Ergonomics
    by parmbb on 2026-03-27 at 4:43 AM

    For my second reflection I made a podcast video on ergonomics using Canva, hope you guys enjoy! (All videos and imaging from Canva) References: Toko et al., “The modern epidemic—digital era bad posture and its musculoskeletal consequences: A questionnaire-based study.” Gumming et al., “The role of ergonomics in enhancing work motivation and performance of virtual

  • Open Education
    by liamadserballe on 2026-03-27 at 1:12 AM

    Hey everyone! A little over a month ago I started drafting this post and never finished it. This week I wanted to return to it and finish it as it has been on my mind again the past week or... Continue Reading →

  • Digital literacy and data: Guest Lecture Reflection 4
    by liviaalexander on 2026-03-25 at 10:05 PM

    Dr. Bonnie Stewart’s guest lecture prompted me to think about digital literacy in the context of datafication and algorithmic decision making. This talk emphasized the skills of developing a critical understanding of how digital systems operate, who they benefit, and what users may be giving up in the process. When digital literacy is usually discussed,...

  • Process Update 3
    by parmbb on 2026-03-25 at 6:33 PM

    For step 3 of our inquiry project, Phoebe and I have created a set of new questions based on our research in order to help us answer our question on self diagnosing and help us deepen our understanding. We will be using google scholar and the UVIC library database to find articles to help us

  • Blue Light Glasses and Ergonomics!!
    by edenhenderson on 2026-03-23 at 10:55 PM

    Well before looking at this weeks topics i actually didnt even know what ergonomics was! Now that I have the...

  • More Excel!!!!!
    by liamadserballe on 2026-03-23 at 4:09 AM

    Welcome to the 2nd progress post as I combine my marathon training with excel. I have completed the Excel workshop from UVic library and with that its time to put what I’ve learned to the test in my running documentation... Continue Reading →

  • Inquiry Post 4: Using AI and LaTeX to Build and Evaluate a Resume
    by anthonyho on 2026-03-22 at 12:17 AM

    Introduction Building on my previous inquiry into AI-assisted resume development, I wanted to explore not only how AI can improve resume content, but also how it can help with formatting and presentation. While earlier work focused on comparing tools like ChatGPT and Gemini, this stage of my inquiry focused on using AI to generate a...

  • Inquiry Post 3: Industry Perspective on AI and Resume Development
    by anthonyho on 2026-03-20 at 10:31 PM

    Introduction As part of my inquiry into AI-assisted resume development and digital portfolios, we had the opportunity to meet with an industry professional who has extensive experience in leadership, hiring, and operations. The goal of this conversation was to better understand how AI-generated resumes and resume optimization align with real-world hiring practices. Up to this...

  • I need to do better.
    by liamadserballe on 2026-03-18 at 8:43 PM

    Ergonomicsssssssssssssssssss!!!!!!!!!!!!!!! 24 hours ago I could not tell you what ergonomics was. Things have changed. Last night I spent a couple hours completing the Office Ergonomics Module based course. 10/10 would recommend. This course was simple yet effective in teaching... Continue Reading →

  • Reflection Blog Post #2 – Annotation
    by csinthewest on 2026-03-18 at 7:11 AM

    We’ve all been there, scrolling through a long article or a dense research paper, only to realize at the bottom of the page that we haven’t actually retained a single sentence. I know I have! It’s easy for digital reading to become passive, but the focus on social annotation offers a way to actually “talk...

  • Social Annotation Reflection
    by matteotrev on 2026-03-18 at 3:12 AM

    Before I watched Dr. Remi Kalir’s video on social annotation I didn’t even have a good idea of what that meant. When I thought of annotation, I would only think of it in a sort of note taking context. Whether it be a sticky note of a quick definition or an arrow leading to a

  • Online Deception and Digital Identity
    by parmbb on 2026-03-18 at 12:09 AM

    Are people presenting their real selves online? Does online anonymity increase deception? I made a video reflecting on these questions for my first reflection post. Hope you guys enjoy! References: McArthur et al., World wide web of lies: Personality and online deception Caspi A., Gorsky P., Online Deception: Prevalence, Motivation, and Emotion Hancock J. T.,

  • Photoshop 3
    by matteotrev on 2026-03-17 at 8:17 PM

    Last week I decided I wanted to learn a new method in photoshop. I found a professional Photographer on Youtube named Matt Shannon who happens to be from BC. The video I watched was about a method to give colour to otherwise bland photos. I used his methods to try and alter a photo I